Files
fresh-home/automations/rooms/entryway/entryway_lights_to_on.yaml
T

163 lines
4.9 KiB
YAML

alias: Entryway Lights to On
id: automation_entryway_lights_to_on
mode: single
# Hide warnings when triggered while in delay.
max_exceeded: silent
triggers:
- trigger: state
id: "mode_change"
entity_id:
- input_select.entryway_mode
- input_select.automatic_light_profile
- trigger: state
id: light_level
entity_id: binary_sensor.entryway_naturally_lit
from: 'on'
to: 'off'
- trigger: state
id: occupied
entity_id:
- binary_sensor.entryway_occupied
- input_boolean.entryway_occupied
to: "on"
- trigger: state
id: door
entity_id:
# - binary_sensor.inner_garage_door
- binary_sensor.inner_garage_door_contact
- binary_sensor.front_door_contact
to: "on"
# Only turn on the lights when necessary
condition:
- alias: "Home is occupied"
condition: state
entity_id: input_boolean.home_occupied
state: "on"
- alias: "lighting automations enabled"
condition: state
entity_id: input_boolean.lighting_automations
state: "on"
- alias: "Check if light should turn on"
condition: or
conditions:
- alias: "Guest mode is on"
condition: state
entity_id: input_boolean.guest_mode
state: "on"
- alias: "Motion or occupancy were detected in a dim room"
condition: and
conditions:
- alias: "Light level below trigger amount"
condition: state
entity_id: binary_sensor.entryway_naturally_lit
state: 'off'
- alias: "Motion or occupancy were detected"
condition: or
conditions:
- alias: "Motion was detected"
condition: trigger
id: "motion"
- alias: "Occupancy was detected"
condition: trigger
id: "occupied"
- alias: "A scene changed and the lights are already on"
condition: and
conditions:
- condition: trigger
id: "mode_change"
- condition: state
entity_id: input_boolean.entryway_occupied
state: "on"
variables:
switch_name: switch.entryway_motion_switch
light_name: entryway_hue
mode_name: input_select.entryway_mode
actions:
- alias: "Make sure Z-Wave switch is turned on"
action: homeassistant.turn_on
target:
entity_id: "{{ switch_name }}"
- choose:
- alias: "If the room is set to manual, just turn the lights on"
conditions:
- alias: "Room set to manual"
condition: state
entity_id: input_select.entryway_mode
state: Manual
sequence:
- action: light.turn_on
target:
entity_id: light.entryway_hue
- alias: "If the room is set to auto and the lights are on, change to the Automatic Light Profile scene with a transition"
conditions:
- alias: "Room set to auto"
condition: state
entity_id: input_select.entryway_mode
state: Auto
- alias: "Lights are on"
condition: state
entity_id: light.entryway_hue
state: 'on'
sequence:
- action: scene.turn_on
data:
transition: "{{ states('input_number.light_scene_transition') }}"
target:
entity_id: "scene.{{light_name}}_{{states('input_select.automatic_light_profile').lower().replace(' ','_')}}"
- alias: "If the room is set to auto and the lights are off, change to the Automatic Light Profile scene without a transition"
conditions:
- alias: "Room set to auto"
condition: state
entity_id: input_select.entryway_mode
state: Auto
- alias: "Lights are off"
condition: state
entity_id: light.entryway_hue
state: 'off'
sequence:
- action: scene.turn_on
target:
entity_id: "scene.{{light_name}}_{{states('input_select.automatic_light_profile').lower().replace(' ','_')}}"
- alias: "If the room is not set to auto and the lights are on, change to the Entryway Mode scene with a transition"
conditions:
- alias: "Room not manual or auto and lights are on"
condition: state
entity_id: light.entryway_hue
state: 'on'
sequence:
- action: scene.turn_on
data:
transition: "{{ states('input_number.light_scene_transition') }}"
target:
entity_id: "scene.{{light_name}}_{{states(mode_name).lower().replace(' ','_')}}"
- alias: "If the room is not set to auto and the lights are on, change to the Entryway Mode scene without a transition"
conditions:
- alias: "Room not manual or auto and lights are off"
condition: state
entity_id: light.entryway_hue
state: 'off'
sequence:
- action: scene.turn_on
target:
entity_id: "scene.{{light_name}}_{{states(mode_name).lower().replace(' ','_')}}"
- delay: 1