nursery to girls room... finally

This commit is contained in:
CeeWeasel
2025-12-03 23:21:30 -05:00
parent 921c3df342
commit 78cd67a560
129 changed files with 2715 additions and 2677 deletions
@@ -14,8 +14,8 @@ trigger:
- platform: state
id: light_level
entity_id: binary_sensor.master_bedroom_naturally_lit
from: 'on'
to: 'off'
from: "on"
to: "off"
- platform: state
entity_id: input_boolean.master_bedroom_occupied
@@ -45,7 +45,6 @@ condition:
- alias: "Check if light should turn on"
condition: or
conditions:
- alias: "Guest mode is on"
condition: state
entity_id: input_boolean.guest_mode
@@ -57,7 +56,7 @@ condition:
- alias: "Light level below trigger amount"
condition: state
entity_id: binary_sensor.master_bedroom_naturally_lit
state: 'off'
state: "off"
- alias: "Motion or occupancy were detected"
condition: or
@@ -78,7 +77,7 @@ condition:
state: "on"
variables:
switch_name: light.master_bedroom_dimmer_light
switch_name: light.master_bedroom_fan_light_switch_light
light_name: master_bedroom_hue
mode_name: input_select.master_bedroom_mode
automatic_profile: input_select.automatic_light_profile
@@ -89,109 +88,109 @@ action:
target:
entity_id: "{{ switch_name }}"
- choose:
- alias: "If the room is set to manual, just turn the lights on"
conditions:
- alias: "Room set to manual"
condition: state
entity_id: input_select.master_bedroom_mode
state: Manual
sequence:
- action: light.turn_on
target:
- alias: "If the room is set to manual, just turn the lights on"
conditions:
- alias: "Room set to manual"
condition: state
entity_id: input_select.master_bedroom_mode
state: Manual
sequence:
- action: light.turn_on
target:
entity_id: light.master_bedroom_hue
- alias: "If the room is set to auto, the lights are on, and the automatic profile is set to Nightlight, change to the Automatic Light Profile scene with a short transition"
conditions:
- alias: "Room set to auto"
condition: state
entity_id: input_select.master_bedroom_mode
state: Auto
- alias: "Lights are on"
condition: state
entity_id: light.master_bedroom_hue
state: "on"
- alias: "Automatic light profile set to Nightlight"
condition: state
entity_id: input_select.automatic_light_profile
state: Nightlight
sequence:
- action: scene.turn_on
data:
transition: 10
target:
entity_id: "scene.{{light_name}}_{{states(automatic_profile).lower().replace(' ','_')}}"
- alias: "If the room is set to auto, the lights are on, and the automatic profile is set to Nightlight, change to the Automatic Light Profile scene with a short transition"
conditions:
- alias: "Room set to auto"
condition: state
entity_id: input_select.master_bedroom_mode
state: Auto
- alias: "Lights are on"
condition: state
entity_id: light.master_bedroom_hue
state: 'on'
- alias: "Automatic light profile set to Nightlight"
condition: state
entity_id: input_select.automatic_light_profile
state: Nightlight
sequence:
- action: scene.turn_on
data:
transition: 10
target:
entity_id: "scene.{{light_name}}_{{states(automatic_profile).lower().replace(' ','_')}}"
- alias: "If the room is set to auto and the lights are on, change to the Automatic Light Profile scene with a transition"
conditions:
- alias: "Room set to auto"
condition: state
entity_id: input_select.master_bedroom_mode
state: Auto
- alias: "Lights are on"
condition: state
entity_id: light.master_bedroom_hue
state: "on"
sequence:
- action: scene.turn_on
data:
transition: "{{ states('input_number.light_scene_transition') }}"
target:
entity_id: "scene.{{light_name}}_{{states(automatic_profile).lower().replace(' ','_')}}"
- alias: "If the room is set to auto and the lights are on, change to the Automatic Light Profile scene with a transition"
conditions:
- alias: "Room set to auto"
condition: state
entity_id: input_select.master_bedroom_mode
state: Auto
- alias: "Lights are on"
condition: state
entity_id: light.master_bedroom_hue
state: 'on'
sequence:
- action: scene.turn_on
data:
transition: "{{ states('input_number.light_scene_transition') }}"
target:
entity_id: "scene.{{light_name}}_{{states(automatic_profile).lower().replace(' ','_')}}"
- alias: "If the room is set to auto and the lights are off, change to the Automatic Light Profile scene without a transition"
conditions:
- alias: "Room set to auto"
condition: state
entity_id: input_select.master_bedroom_mode
state: Auto
- alias: "Lights are off"
condition: state
entity_id: light.master_bedroom_hue
state: "off"
sequence:
- action: scene.turn_on
target:
entity_id: "scene.{{light_name}}_{{states(automatic_profile).lower().replace(' ','_')}}"
- alias: "If the room is set to auto and the lights are off, change to the Automatic Light Profile scene without a transition"
conditions:
- alias: "Room set to auto"
condition: state
entity_id: input_select.master_bedroom_mode
state: Auto
- alias: "Lights are off"
condition: state
entity_id: light.master_bedroom_hue
state: 'off'
sequence:
- action: scene.turn_on
target:
entity_id: "scene.{{light_name}}_{{states(automatic_profile).lower().replace(' ','_')}}"
- alias: "If the room is not set to auto, the lights are on, and the room is set to Nightlight change to the Master Bedroom Mode scene with a short transition"
conditions:
- alias: "Room not manual or auto and lights are on"
condition: state
entity_id: light.master_bedroom_hue
state: "on"
- alias: "Room set to Nightlight"
condition: state
entity_id: input_select.master_bedroom_mode
state: Nightlight
sequence:
- action: scene.turn_on
data:
transition: 10
target:
entity_id: "scene.{{light_name}}_{{states(mode_name).lower().replace(' ','_')}}"
- alias: "If the room is not set to auto, the lights are on, and the room is set to Nightlight change to the Master Bedroom Mode scene with a short transition"
conditions:
- alias: "Room not manual or auto and lights are on"
condition: state
entity_id: light.master_bedroom_hue
state: 'on'
- alias: "Room set to Nightlight"
condition: state
entity_id: input_select.master_bedroom_mode
state: Nightlight
sequence:
- action: scene.turn_on
data:
transition: 10
target:
entity_id: "scene.{{light_name}}_{{states(mode_name).lower().replace(' ','_')}}"
- alias: "If the room is not set to auto and the lights are on, change to the Master Bedroom Mode scene with a transition"
conditions:
- alias: "Room not manual or auto and lights are on"
condition: state
entity_id: light.master_bedroom_hue
state: "on"
sequence:
- action: scene.turn_on
data:
transition: "{{ states('input_number.light_scene_transition') }}"
target:
entity_id: "scene.{{light_name}}_{{states(mode_name).lower().replace(' ','_')}}"
- alias: "If the room is not set to auto and the lights are on, change to the Master Bedroom Mode scene with a transition"
conditions:
- alias: "Room not manual or auto and lights are on"
condition: state
entity_id: light.master_bedroom_hue
state: 'on'
sequence:
- action: scene.turn_on
data:
transition: "{{ states('input_number.light_scene_transition') }}"
target:
entity_id: "scene.{{light_name}}_{{states(mode_name).lower().replace(' ','_')}}"
- alias: "If the room is not set to auto and the lights are on, change to the Master Bedroom Mode scene without a transition"
conditions:
- alias: "Room not manual or auto and lights are off"
condition: state
entity_id: light.master_bedroom_hue
state: "off"
sequence:
- action: scene.turn_on
target:
entity_id: "scene.{{light_name}}_{{states(mode_name).lower().replace(' ','_')}}"
- alias: "If the room is not set to auto and the lights are on, change to the Master Bedroom Mode scene without a transition"
conditions:
- alias: "Room not manual or auto and lights are off"
condition: state
entity_id: light.master_bedroom_hue
state: 'off'
sequence:
- action: scene.turn_on
target:
entity_id: "scene.{{light_name}}_{{states(mode_name).lower().replace(' ','_')}}"
- delay: 1
- delay: 1