blue_room to boys_room

This commit is contained in:
CeeWeasel
2025-10-10 20:24:52 -04:00
parent 10e297961b
commit 5b688e7c78
382 changed files with 8674 additions and 8739 deletions
@@ -10,13 +10,13 @@ trigger:
- platform: state
entity_id: input_boolean.master_bedroom_occupied
to: 'off'
to: "off"
- platform: state
id: light_level
entity_id: binary_sensor.entryway_naturally_lit
from: 'off'
to: 'on'
from: "off"
to: "on"
#- platform: time_pattern
# minutes: "/5"
@@ -24,8 +24,7 @@ trigger:
condition:
- condition: state
entity_id: light.master_bedroom_hue
state: 'on'
state: "on"
- alias: "Master Bedroom light cycle not on"
condition: state
@@ -36,52 +35,52 @@ condition:
conditions:
- condition: state
entity_id: light.master_bedroom_1
state: 'on'
state: "on"
- condition: state
entity_id: light.master_bedroom_2
state: 'on'
state: "on"
- condition: state
entity_id: light.master_bedroom_3
state: 'on'
state: "on"
- condition: or
conditions:
- condition: state
entity_id: input_select.master_bedroom_mode
state: 'Off'
state: "Off"
- condition: state
entity_id: input_boolean.master_bedroom_occupied
state: 'off'
state: "off"
- condition: state
entity_id: input_select.master_bedroom_mode
state: 'Nightlight'
state: "Nightlight"
action:
- choose:
- conditions:
- condition: state
entity_id: input_boolean.lighting_automations
state: 'on'
- condition: or
conditions:
- conditions:
- condition: state
entity_id: input_select.master_bedroom_mode
state: 'Off'
- condition: state
entity_id: input_boolean.master_bedroom_occupied
state: 'off'
- condition: not
conditions:
- condition: state
entity_id: input_select.master_bedroom_mode
state: 'Manual'
sequence:
- service: scene.turn_on
data:
transition: 5
target:
entity_id: scene.master_bedroom_hue_off
entity_id: input_boolean.lighting_automations
state: "on"
- condition: or
conditions:
- condition: state
entity_id: input_select.master_bedroom_mode
state: "Off"
- condition: state
entity_id: input_boolean.master_bedroom_occupied
state: "off"
- condition: not
conditions:
- condition: state
entity_id: input_select.master_bedroom_mode
state: "Manual"
sequence:
- action: scene.turn_on
data:
transition: 5
target:
entity_id: scene.master_bedroom_hue_off
default:
- service: light.turn_off
- action: light.turn_off
target:
entity_id:
- light.master_bedroom_1
@@ -89,4 +88,3 @@ action:
- light.master_bedroom_3
- light.accent
- light.master_bedroom_accent