blue_room to boys_room

This commit is contained in:
CeeWeasel
2025-10-10 20:24:52 -04:00
parent 10e297961b
commit 5b688e7c78
382 changed files with 8674 additions and 8739 deletions
@@ -10,12 +10,12 @@ trigger:
- platform: state
entity_id: input_boolean.computer_area_occupied
to: 'off'
to: "off"
- platform: state
id: light_level
entity_id: binary_sensor.computer_area_naturally_lit
to: 'on'
to: "on"
condition:
- alias: "Not occupied or mode is set to off"
@@ -23,61 +23,61 @@ condition:
conditions:
- condition: state
entity_id: input_select.computer_area_mode
state: 'Off'
state: "Off"
- condition: state
entity_id: input_boolean.computer_area_occupied
state: 'off'
state: "off"
- alias: "Great Room Light Cycle is off"
condition: state
entity_id: input_boolean.great_room_light_cycle
state: 'off'
state: "off"
- alias: "Computer Area Light Cycle is off"
condition: state
entity_id: input_boolean.computer_area_light_cycle
state: 'off'
state: "off"
action:
- choose:
- conditions:
- condition: state
entity_id: input_boolean.lighting_automations
state: 'on'
- condition: or
conditions:
- conditions:
- condition: state
entity_id: input_select.computer_area_mode
state: 'Off'
entity_id: input_boolean.lighting_automations
state: "on"
- condition: or
conditions:
- condition: state
entity_id: input_select.computer_area_mode
state: "Off"
- condition: state
entity_id: input_boolean.computer_area_occupied
state: "off"
- condition: state
entity_id: input_boolean.computer_area_occupied
state: 'off'
- condition: state
entity_id: binary_sensor.computer_chair_contact_occupied
state: 'off'
- condition: not
conditions:
- condition: state
entity_id: input_select.computer_area_mode
state: 'Manual'
sequence:
- service: scene.turn_on
data:
transition: 5
target:
entity_id: scene.computer_area_hue_off
# - service: light.turn_off
# target:
# entity_id: light.basement_1
entity_id: binary_sensor.computer_chair_contact_occupied
state: "off"
- condition: not
conditions:
- condition: state
entity_id: input_select.computer_area_mode
state: "Manual"
sequence:
- action: scene.turn_on
data:
transition: 5
target:
entity_id: scene.computer_area_hue_off
# - action: light.turn_off
# target:
# entity_id: light.basement_1
- choose:
- conditions:
- condition: state
entity_id: light.great_room_hue
state: 'off'
- condition: state
entity_id: input_boolean.guest_mode
state: 'on'
sequence:
- alias: "Turn off z-wave switch since all lights are off"
service: homeassistant.turn_off
target:
entity_id: switch.great_room_motion_switch
- choose:
- conditions:
- condition: state
entity_id: light.great_room_hue
state: "off"
- condition: state
entity_id: input_boolean.guest_mode
state: "on"
sequence:
- alias: "Turn off z-wave switch since all lights are off"
action: homeassistant.turn_off
target:
entity_id: switch.great_room_motion_switch